Romain Buignet FX TD Demo Reel

SHOTS DESCRIPTION 00:00:12 –> 00:00:26 PROMETHEUS (2012) (Fuel VFX) cg laser(maya python script/c++ plugin) 00:00:28 –> 00:00:43 THE HUNGER GAMES: Mockingjay – Part 2 (2015) (DNEG) cg crowd(Houdini Vex/DNeg’s Riot) 00:00:45 –> 00:00:52 GHOST IN THE SHELL (2017) (Method Studios)…

Romain Buignet FX TD Demo Reel

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SHOTS DESCRIPTION

00:00:12 –> 00:00:26
PROMETHEUS (2012) (Fuel VFX)
cg laser(maya python script/c++ plugin)

00:00:28 –> 00:00:43
THE HUNGER GAMES: Mockingjay – Part 2 (2015) (DNEG)
cg crowd(Houdini Vex/DNeg’s Riot)

00:00:45 –> 00:00:52
GHOST IN THE SHELL (2017) (Method Studios)
cg hologram(Houdini Vex)

00:00:54 –> 00:01:02
SPIDERMAN: Homecoming (2017) (Method Studios)
cg spiderweb(Houdini Vex/wire sim)

00:01:04 –> 00:01:06
MISSION IMPOSSIBLE: GHOST PROTOCOL (2011) (Fuel VFX)
debris/dust/mask deformation(rigid body/soft body/particles/python script)

00:01:08 –> 00:01:12
BEDTIME STORIES (2008) (Fuel VFX)
cg bubblegums(maya particles)

00:01:14 –> 00:01:18
THE LEGO BATMAN MOVIE (2017) (ANIMAL LOGIC)
water/rain simulation (Houdini Flip/particles)

00:01:19 –> 00:01:23
THE SPIRIT (2008) (Fuel VFX)
cg snow/atmos(maya particle/mel script)

00:01:25 –> 00:01:28
300 (2006) (ANIMAL LOGIC)
dust/debris(maya particles)

00:01:30 –> 00:01:36
The GREAT WALL (2016) (ILM)
cg liquid(poison/blood)/dust/debris (Houdini flip/pyro/particles/vex)

00:01:37 –> 00:01:43
THE CONDEMNED (2007) (Fuel VFX)
cg explosion/debris/smoke/fire(maya fluid/particles/rigid body…)

00:01:44 –> 00:01:55
COWBOYS&ALIENS (2011) (Fuel VFX)
cg fire(maya fluid+python script/particles)

00:01:57 –> 00:02:00
CAPTAIN AMERICA (2011) (Fuel VFX)
cg fire(maya fluid using updated version of my setup from Cowboys&Aliens)

00:02:01 –> 00:02:02
SKYSCRAPER (2018) (Method Studios)
Houdini explosion custom shader (pyro sim:Aleksa Dodic)

00:02:03 –> 00:02:11
OUTLAW KING (2018) (Method Studios)
cg smoke/fire/destruction/trebuchet/background crowd(Houdini pyro/bullet/cloth/wire/crowd/vex)

00:02:13 –> 00:02:15
WORLD TRADE CENTER (2006) (ANIMAL LOGIC)
debris/smoke/dust/etc(maya particles/fluid/rigid body….)

00:02:16 –> 00:02:21
TOMORROW, WHEN THE WAR BEGAN (2010) (Fuel VFX)
smoke/debris/etc(maya fluid/particles/rigid body…)

00:02:22 –> 00:02:27
TOMORROW, WHEN THE WAR BEGAN (2010) (Fuel VFX)
cg explosion/bridge destruction(maya fluid/particles/rigid body…)

00:02:28 –> 00:02:33
THE LEGO BATMAN MOVIE (2017) (ANIMAL LOGIC)
cg smoke/dryice (Houdini Pyro/vex)

00:02:34 –> 00:02:37
PROMETHEUS (2012) (Fuel VFX)
cg hologram laser(maya python script/c++ plugin)

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